 ***********************************************************************
 **  Need For Speed III -- Edited Car from Porschenut's NFSIII Files  **
 ***********************************************************************

 Title         : Infiniti QX4
 Zip-file      : QX4.zip
 Filenames     : car.viv, readme.txt
 Version       : v2.1 (Replaces v1.2)
 Date          : 19 December 1998
 Type          : edited car  
 Car Serial #  : 77
 
Authors       : Chris Vitrone (CVette)		--Mesh and performance
		 Chad Patterson (Porschenut)	--Skin, dashboard, and logo
		 Addict				--Further modification of car.fce file

 E-mail        : CVette -- cvitrone@velocity.net
	         Porschenut -- chad944@gulftel.com
 
 Used Editor(s): Cvette        Mrc (cartool.zip) by EA
                               Viv decoder/encoder by Mike Thommson

		 Porschenut    WinViv v1.0 beta by David Scotnicki
	                       VIV Wizard v0.4 by Jesper Juul-Mortensen 
	                       Mrc (Cartool) by EA
	                       Adobe Photoshop 5.0

 *** Installation ***
  1.  Go to the folder
	...\Need For Speed III\GameData\CarModel  
  2.  Make a new folder there called "iqx4"
  3.  Unzip the included car.viv into this folder      
  4.  Start Need for Speed III, select the mode you want to play
      (Single Race, Hot Pursuit, Ghost, Multiplay), goto car selection
      and scroll down until you see the Infiniti. Choose it,
      and start racing.
  5.  Thatīs it - Enjoy!
 
####Note--- For those of you who have CVette's Pathfinder SE, the QX4
		serial number is different and the two cars may be used
		at the same time.


 *** The following have been modified for this car ***
 - Model
 - carp.text borrowed from Corvette (class B)
 - dash.qfs 


 Comments by Porschenut:

 This car began life as Chris's Nissan Pathfinder SE.  I changed it to a
 QX4 because of the fact that my younger brother owns a real one and I had
 it handy for a reference.  Chris did an incredible job with the model and
 I changed absolutely notheing except for the positon of the dummy objects
 to make the lights line up correctly.  The skin, dash, and background logo
 are all my work.  I also changed the class setting to Class-C instead of 
 Class-B.  The actual performance of the model is more suited to the 
 competition in that class.I'm giving Chris equal (if not more) credit here 
 and including him in the copyright because he is resposible for the shape 
 and performance settings for the car.  I simply believe in giving credit 
 where credit is due.    
 
***Special thanks to Addict for curing the floating problem when car 
	crashes and getting rid of the strange black markings on the 
	rear window pillars.


***********************************************************************
 This program and files within the QX4.zip are copyright 1998 by authors
 Chris Vitrone and Chad Patterson  and may not be sold or distrubuted on 
 any media without the persmission of the authors. If you put QX4.zip on 
 your homepage for download, please inform us. In this case we are able 
 to send you coming updates and new files.  Please feel free to send it 
 to your friends.  You can use it as a base for your work, but you have 
 to credit us for this and notify us before hand. 

 Electronic Arts is Copyright 1998
 All Need For Speed Titles are Copyright of Electronic Arts
 Need For Speed 3 is Copyright of Electronic Arts 1998
 ***********************************************************************