
Add on car for Need For Speed III



Title		      : Porsche 911 Turbo (993)
Files included	: 911t.viv, 911_Turbo_readme.txt, 911_Turbo_readme.doc,
                   911_Turbo_install.bat 
Version	      : 3.0
Releasedate	      : 09.03.1999
Author		: Thomas Egelkraut
E-mail		: thomas.egelkraut@ecs.steyr.com
Homepage	      : none


* Installation *

Unzip the 911_Turbo_30.zip in your main NFS3 directory (this directory includes the NFS3.exe file).
Start the 911_Turbo_install.bat batchfile which installs all necessary files. 
Start NFS3, select the mode you want to play (Single Race, Hot Pursuit, Ghost, Multiplay), goto Car selection and scroll down until you see the Porsche 911 Turbo. Choose it, and thatīs it. 
Start Racing and have a lot of fun.

If you want to play online, or give someone a replay, or a ghost file they MUST have this car on their computer in the NFS3 directory. 


* Updates *

Version 3.0:

- I added a "real driver" to the high and medium body. Base for the driver was the driver Addict imported into Porschenutīs Porsche 356 Speedster
- New realistic cockpit. The cockpit was made by Viktor "BastardVic" Kolomiets. As base he used the Porsche cockpit from NFSSE . I only optimized it a little bit.
- The rear wing was changed to the correct 993 shape, and the Turbo sign was added.
- Car definition was changed to group B.


Version 2.0:

- The shape of the car was made wider and higher.
- Textures were optimized.
- Windshields are now semi-transparent.
- A kind of interior and driver was modeled.

* Planned Updates*

- Showcase with history and slideshow 

* Construction *

This is the second car I modeled. I used the original EA - Mercedes CLK and redesigned it. 
This means:

- I changed the car shape for all bodys (high, medium, small and tiny) completly
- I created new textures for the car
- I changed the textures of the cockpit (is based on the Mercedes 600)
- I changed the carp.txt to get a realistic car setup (I hope itīs realistic)

The Build time for this version 1.0 car was about 5 days. 

If you have any comments about the work I did (improvements, bugs) please send me an E-mail.

* Sites for download *

This file, coming updates and new cars can be downloaded from the following sites:

- Hacked Speed III (http://www.nfscheats.com/hs3)
- 3D Racing Mania  (http://3dracing.allgames.com/just-for-fun/nfs3cars)
- NFS3 Cars (http://www.geocities.com/TimesSquare/Arena/6225/nfs3)
- The Racing Simulation Site (http://nfs.sports-gaming.com)

* Credits *

- Thanks to EA for making the game an adding the cartool. 
- Thanks to Chris Barnard for writing Carcad.
- Thanks to Jesper Juul-Mortensen for writing Viv Wizard.
- Thanks to Alisson ībocaoīGuedes for writing the Fedata Editor. 
- Thanks to Espen Grimsgaard for writing the VIV Extractor/Builder.
- Thanks to Denis Auroux for writing the QFS Editing Suite.
- Thanks to Viktor "BastardVic" Kolomiets for making the perfect dash.
- Thanks to all the gamers who sent me their comments about the car.

* Copyright / Permissions *

This program and all files within the 911_Turbo_30.zip are copyright 1999 by the author, Egelkraut Thomas. You do not have permission to put it on any CD-ROM or other media (including magazine cover cdīs, and compilations) that is to be retailed, without the authors prior written conscent.
The file itself, 911_Turbo_30.zip in its ORIGINAL STATE, may be distributed at no cost to anyone!  
Please feel free to send it to your friends.
You can use it as a base for your work, but you have to credit me for this and notify me before 
you release it.
If you put this 911_Turbo_30.zip on your homepage for download, be so kind an inform me. In this case I am able to send you coming updates and new files.

Porsche, the Porsche shield and the distinctive design of Porsche cars are trademarks and
trade dress of Porsche AG.

Electronic Arts is Copyright 1998
All Need For Speed Titles are Copyright of Electronic Arts
Need For Speed 3 is Copyright of Electronic Arts 1998 
