		TVR Cerbera 4.5 By Captain
Here is an e-mail if you want to give your comments. :
	  TheCaptain@technologist.com
          LeCaptain@usa.net (if you are sending attached file like picture...
				... see at the end of this file)

Visit my Web page: http://members.xoom.com/CaptnDesign/index.htm
(Be careful with capital letters)

Installing the car :
Unzip the file  ....   .... in this sub-folder
  car.viv		...\Gamedata\Carmodel\CB45 (create it)
  SHCB45.qfs            ...\Fedata\art\showcase  (1)
  06_00.qfs             ...\Fedata\art\slides    (1) (2)
(1) : if you don't have this sub-folder in your hard drive, the reason
is that you are currently using a partial install of NFS3. Don't create
the sub-folder(s), it will be no use, because the game will still search
for these files on the CD. 06_00.qfs is the loading slide, and SHCB45.qfs
is a little showcase.

(2) The current serial number of the car is 6. If you have another car
with same serial number, change one of them to avoid conflict. (use a viv
decoder like vivwizard). You must know that changing the number requires 
renaming the file 06_00.qfs into @@_00.qfs where @@ is the new number.
If the new number is higher than 49, you won't see the slide, and the 
Cerbera will no more be available to AI drivers. (so, if the other car
has no slide, rather change the other's car number)

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I tried to give this car real technical settings, so don't change them. 

The Cerbera is derived from the Chimaera, by addition of a top, giving the car
an "old car" shape. But don't make a mistake. This car is up-to-date, using a 
new V8 (or inline-6, Speed-six). If the Griffith 500 uses a Rover V8, the engines
available with the Cerbera are developped by TVR. The Cerbera takes it's great
accelerations (not so far from a Cobra !) from it's light weight and short 
transmission. Of course, the car's top speed is under 170 mph, but is a high 
top speed really needed on a mountain road with traffic ? (although the Cerbera
could benefit from a 6th gear...)


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This car has been built from my Griffith 500 (itself from EA's Jaguar XK8)

I used the following tools:
              CardCad v1.4b
              MRC Cartool
              VIV Wizard v0.8
	      Breeze designerV2.05 and POV-RAY V3.0 for dashboard and steering wheel

I needed many many hours to build and test it.

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This car may only be distributed freely, and this file must be included.

You can use the mesh to build another car, under three conditions:
1. Everyone could rather recognize the car you are building rather than
mine.
2. You will inform me about what you are doing before sending it on the web.
   Then send me a capture of your car.
3. Write in your "readme.txt" you used my car.

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			"NFS 4 : High Stakes" conversion
  You can build an NFS4 conversion of this car, but you must:
    _ keep the performances
    _ inform me (when you release it, where)
    _ write in your "readme.txt" you converted MY nfs3 car

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Thanks to:

         All the authors of Carcad, VivWizard ... and so on...
         The Webmasters who will accept this car for downloading.
         Omega Design : I found the rim's texture there: 
		http://omega.gamenation.com/index.htm

Hope you'll enjoy !
